![]() By choosing the difficulty modifiers as we have, we are changing these two trophies from missable to non-missable. The trophy for finishing the game with no kills or knockouts and the trophy for finishing the game without using focus are the game's only two missable trophies. This walkthrough emphasizes stealth and will provide you with relatively safe routes to reach your destinations. I bring this up because the Master difficulty is not much more challenging than the easy Rogue if you are playing a stealth game. We will have no focus meter so there will be nothing to deplete. We will be using a modifier that prevents us from using focus. Finally, we want to earn a trophy for not using focus. Since one of our modifiers will prevent us from acquiring upgrades, we could care less how expensive they are since we are unable to buy them. We are going to be doing a streamlined playthrough. We have no intention of killing or knocking out anyone, civilians or otherwise. We want to get a trophy for finishing the game with no knockout or kills. The focus meter depletes at a much faster rate. ![]() ![]() ![]() Resources and upgrades are more expensive.Opponents are deadly and civilian kills or knockouts are not tolerated. ![]()
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